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game-based learning

Scope note

"Game-based learning" refers to teaching-learning actions carried out in formal and/or informal educational settings by adopting games. It encompasses the use of both games designed expressly for fulfilling learning objectives (educational games) and "mainstream games" -- i.e. those games that are developed for fun when used to pursue learning objectives (Kirriemuir and McFarlane, 2004 p.19).

A characterization of the term from a design perspective is:

  1. Having learning driven by personally meaningful scenarios;
  2. Constructing problems to extend previous understandings and shape future ones;
  3. Paying close attention to users' pre-existing beliefs;
  4. Carefully designing for what the user experiences from moment to moment; and
  5. Situating facts and knowledge in the context of doing."(Squire 2005 p.26)

 

Date of creation
02-Feb-2012
Accepted term
02-Feb-2012
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