The term overlay is extensively used in learner modeling research,
especially for tutoring systems where Wenger acknowledges it as a
"standard paradigm" (p.137). It has been coined by Carr and Goldstein in
1977 and defined in the following way:
- "The kernel idea is to design a modular Expert program for the
task, and to explain differences between the behavior of the Expert and
the subject in terms of the lack, on the player's part, of some of the
Expert skills. Thus, a model of the player is a set of hypotheses, each
of which records the system's confidence that the player possesses a
given skill. Such models are called overlays to reflect the fact that
the model of the individual is basically a perturbation on the Expert's
structure." (p.4)
While "overlay" would mean that one model is in some way covering
the other, the definition from Carr and Goldstein restrict this
relation in a way which suggested critics of this choice of term:
- "An "overlay model" (Carr and Goldstein, 1977) is one in which
the only possible diagnosed discrepancies are missing pieces of
knowledge: RS*k ⊃ RSRL*k. The use of the term "overlay" is not ideal
because of its ambiguity: "partial model" would definitely be better,
but "overlay" has already a long history in ITS." (Dillenbourg and Self
1992)