Coined by Moher (2006), the term "embedded phenomena" refers to a
design framework that situates classroom learners within the spatial and
temporal bounds of imaginary scientific phenomena for the purpose of
collaborative inquiry. The framework is characterized by four common
features.
- "- Simulated dynamic phenomena are "mapped" onto the physical space of the classroom.
-
The state of the simulation is represented and manipulated through
distributed (stationary or mobile) media located around the classroom
representing "portals" into a phenomenon, depicting local state
information corresponding to the mapping between the phenomenon and the
room.
-The simulation, represented via the portals, runs concurrently
with, but independent of, the flow of regular instructional activity in
the classroom. Typically, simulations run over time courses on the
order of several weeks.
- Students monitor and manipulate of the
state of the simulation through the portals, collaboratively gathering,
aggregating, and analyzing evidence to solve a problem or answer a
driving question."(Moher 2006 p.691)