Fra: Antti Syvänen Russell Beale Mike Sharples Mikko Ahonen and Peter Lonsdale. Supporting Pervasive Learning Environments: Adaptability and Context Awareness in Mobile Learning
Pervasive computing takes part in an experience of immersion as a mediator between the learner’s mental (e.g., needs, preferences, prior knowledge), physical (e.g., objects, other learners close by) and virtual (e.g., content accessible with mobile devices, artefacts) contexts. Where these contexts overlap and form a single entity is addressed here as a pervasive learning environment.
Fra: Niels Henrik Helms: Pervasive e-learning. Knowlegde lab. University of southerne Denmark.
Et pervasivt læringsmiljø er en dynamisk tilstand, hvor teknologien muliggør forskellige kontekstualiseringer.
Fra: http://epaedagogiskordbog.evidencenter.dk/visordbog.aspx?searchID=120&pord=False&ford=True&search
Pervasiv
læring (eller på engelsk ’Pervasive learning’) :
Udtryk for læring, som betjener sig af flere teknologier, som kombineres, så de
understøtter hinanden, fx kombinationer af computere og mobiltelefoner med
muligheder for materialeudveksling og -produktion.